Comparing “Select Next Active” in Blender with MODO’s “Select Next”, MODO very clearly comes out on top.
Blender fails to find a plausible next edge to select way too often – even in cases where the next expected edge is quite obvious.
In the process of comparing basic tools and workflows between MODO and Blender I came across the different behaviours between MODO’s and Blender’s Vertex Bevel tools. In MODO, I get this type of nice rounded effect if I use a Round Level of higher than 0:However, the resulting n-gons surfaces look artifacty unless I then… Continue reading
Channel Handles in MODO allow for very intuitive and animator-friendly controls. I set up these finger curl controls so that you merely have to click and drag the arrow controls to curl the fingers. No numbers or angles or rotation axes to consider. Quick and simple controls. 🙂
A new website has been long overdue and finally here we go again. Expect this new blog to slowly be filled with my musings on animation, CGI, visual effects, filmmaking as well as life, the universe and everything.